Description
A gang of gangsters split a stash in a disused warehouse, but no one agrees on the terms of the sharing! We take out the guns and quickly, everyone robs everyone ... The richest surviving gangster wins the game.
At each round of play players will share banknotes that they can pocket if they are still valid at the end of the round. Because before that, players will engage in a psychological war... with their weapons. Everyone can rob whoever they want but not all weapons are loaded (but your target doesn't know). A player targeted by other players may forgo sharing the loot (the coward) or stay but with the risk of taking a bastos in the buffet as Commissioner San Antonio would say. When you take a bullet, you don't get a ticket, and when you take too many bullets, it's heading for the cemetery.
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