Verdun 1916 - Steel Hell
Description
Verdun 1916: Hell of Steel, is a simple war game, whose system is ruled by maps with a terrain divided into zones, it simulates the fighting taking place throughout 1916 around Verdun, from the German attack of February until December 1916.
The game is divided into bi-monthly rounds, and focuses on action. The chaos of fighting via card games and dice throws is a vector of tension and suspense. Its game system is dynamic and has been designed to appeal to both "grognards" and board gamers who are not used to the History Game.
The cards allow you to play actions or play major events from 1916, all present in the game, which are and their interaction with the battlefield of Verdun.
Troops are represented by wooden cubes representing brigades in an abstract way, which players will maneuver on the map, Players will have to make difficult choices, continue to strengthen Verdun using the resources of their cards or play events to get victory points elsewhere. Both sides took turns with the initiative, at first the Germans were on the offensive and then the French went on the counter-offensive at the end of 1916.
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