CHF109.00
Auztralia
Price:
CHF63.90
Regular price:
CHF76.90
-CHF13.00
TVA incluse · hors livraison
+6 points Mightium
Description
Exploration, management, adventure and combat in a game of 1 to 4 players. How are you going to save humanity from the Great Ancients?
AuZtralia is an adventure and exploration game for 1 to 4 players in an alternative reality of the 1930s.
The theme is inspired by Martin Wallace's board game "A Study in Emerald".
Build your port, railways, mines and farms for food. You'll have to get ready for the Awakening. You'll have to fight!
Everything you do in the Cost of Time game, which is one of AuZtralia's most valuable resources.
When the Great Ancients wake up, they become an active player. They begin to reveal themselves and move, devastating your sources of income.
Beware, you will have to be ready for the Awakening and cooperate with others to defeat the most dangerous of the Great Ancients.
Military units will help you locate, fight and defend against nightmarish beings that will attack you. In addition to the equipment, you will recruit Characters who have the skills and resources to help you.
Ready for adventure?
- Choose your way into the unknown inland. Build railways, extract valuable resources, trade wisely to build your defenses. Keep an eye on your farms, the Great Ancients will devastate them if they arrive at their door.
- Feel the tension mount as the Time Points system pushes you to your limits, forcing you to make difficult decisions.
- A unique combination of mechanics: exploration, resource and risk management, as well as the intensity of the battles once the Great Ancients wake up.
- Multi-purpose maps control the movements and attacks of the Great Ancients in an original and realistic way. No rolls of the dice!
- 36 Unique characters, each with its own effects on the game. Who do you want most in your camp? You won't be able to have them all.
Will humanity prevail or will the Great Ancients take revenge?
Caractéristiques
Language(s)Français
Age13 +
Game duration1 à 2h
Number of playersJEUX À 2
Number of playersJeux à 3
Number of playersJEUX À 4
Number of playersJEUX SOLO
Mechanism(s)Affrontement
Mechanism(s)Exploration
Mechanism(s)Gestion
Theme(s)Aventure
Theme(s)Horreur
CreationMartin Wallace
IllustrationsJames Colmer
Avis clients
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