Pathfinder Universe - Magic of the Inner Sea
Description
From the tortured sands of Mana Desolation where magic can kill you instantly or not at all, to the nation of Irrisen in the north, perpetually covered in ice and home to winter witches, magic is an essential part of life in the Inner Sea region. Whether manipulated by benevolent priests to keep their allies fighting for a just cause or by magicians in the form of horrific explosions of fire, magic can make the difference between life and death.
However, in most cases, it is the cause of life or death of many people.
Magic of the Inner Sea explores the role played by magic in this vast region of diverse nations.
Inside this book, you will find:
- The who's-who of the most powerful and well-known spell throwers in the entire Inner Sea region.
- The detailed description of four types of magic schools: secular academies, spell-thrower guilds, monasteries and secret societies, as well as the rules for joining and studying these organizations.
- Rules for several different or specialized types of magic, including the chaotic power of primordial magic, the secrets of shadow cast, the traditions of the magic of Thassilonian sins and the wonders of the magic of Varisian tattoos.
- Two new oracle mysteries (the mystery of the Magic Scar that manipulates the primordial magic and sinister mystery of the Outer Rifts)
- More than a dozen new archetypes for all types of spell-throwers, including the black-blooded oracle, the Razmirian priest, the shadow mage, the tattooed witch and the winter witch.
- Two new prestigious classes: the mage of the glyphs and the divine child.
- Dozens of new spells, from Aroden's antimagie to the unstable flame zone!
Inner Sea Magic is a supplement designed to be used with the role-playing and Pathfinder campaign framework, but it can also be used for all types of fantasy campaigns.
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