Warehouse 51
Description
It's 2038. The United States is bankrupt. The government resolves to sell to the highest bidder the many artifacts accumulated during the years of power and glory and stored in the mysterious warehouse 51.
The players are rich Chinese, Brazilian, Russian or Indian eager to add these unique pieces to their collection.
Of course, the Grail, the Philosopher's Stone, the Lamp of Aladdin or Mjollnir, the Hammer of Thor, are not just works of art - they are artifacts with mysterious powers, sometimes bearing ancient curses...
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