Description
Players play as intrepid adventurers who sink into a dark dungeon in search of the 12th statuette of Gladeulfeurha. If they triumph over the infamous Zangdar (the end-of-game boss), the game is won.
But before they get to that point, they will have to face the trials of the various dungeon rooms. There are three types of tests: choices, tests and fights.
If a room offers adventurers several possibilities (knocking on the door, hooking a lock, etc.), they must make their choice together according to a principle well known to our Western democracies: the non-rigged majority vote. The rooms offering tests invite players to prove their intelligence, balance, dexterity in limited time... And when it comes to fighting, our heroes must form with letter cards the keywords corresponding to the special attacks of their characters.
Will the elf and his fearsome "Bise" triumph over Naheulbeuk's super villains? It's up to you to make a paradox a reality!
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