In Extremis

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Description

Welcome to our lab!

We, the scientists of Giete (Groupement Intergouvernemental d'Experts sur la Transition Énergétique), have been feeding the world's governments with data for decades on an environmental situation that's only getting worse.

Faced with systematic inaction on the part of our heads of state and major corporations, and despite the urgency of the situation, we have allocated part of our meagre budgets to the development of artificial intelligence (A.I.).

Like a digital hummingbird, this A.I. will gather the results of experiments carried out by volunteers, who will feed it with their attempts, their behavior and their reactivity. Little by little, it will explore with them different social and political systems, each of which may be able to provide part of the solution. And finally, your participation will inform the urgent decisions that need to be made.

Each of the 16 Experiments will lead you to use the resources available in a given area to meet the population's energy needs, within a limited timeframe and under a defined system.

Happy experimenting!

A game full of Science!

The game is accompanied by a 68-page book (“Avant d'éteindre la lumière...”) which is not a manual on energy transition, but rather a companion document to the game. Written by energy expert Pascal Lenormand, it explains why the A.I. asks players to perform abstract actions, and draws parallels with the real-life systems behind them.

Cooperative and evolutionary!

Cooperative: you'll win or lose together. Either way, you're going to gain a special human moment!

Evolutive: depending on the experiments you play, you'll need to adapt the rules and the cards you use. Be prepared: this is a game where you're going to have to learn, unlearn and relearn a lot!

Your goal

Each Experience consists of 3 rounds. Round 3 features an optimized test with a special rule.  To win a game, you need to win all 3 rounds.

If you win all 16 experiments... something will happen.

On the other hand, you lose immediately at the end of a round if you fail to meet a population's energy needs or pollute more than is sustainable.

In Extremis contents:

    1 rules booklet (48 pages)

    1 Science booklet (68 pages)

    1 wooden totem

    2 game boards

    110 cards

Caractéristiques
Language(s)Français
Age10 +
Game durationless than 30mn
Number of playersJEUX À 2
Number of playersJeux à 3
Number of playersJEUX À 4
Number of playersJEUX À 5
Number of playersJEUX À 6
Mechanism(s)Coopératif
Theme(s)Sciences
CreationJuan Rodriguez
CreationJulien Prothière
IllustrationsStéphane Escapa

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